Playbook
how it worksStrategy — all accounts in top 10
Continuous farming: every armed account farms automatically (1 worker each, all in parallel through the rotator) — no clicks needed.
· Never top 2: every landing is capped just below rank 2's score (the CAP shown on each card, tracked live).
· Improve when possible: any seed whose landing beats the account's current score gets played immediately.
· Seed sharing: a seed that doesn't improve its own account is passed to the account it helps the most (session re-attributed server-side).
· Clean runs: max 4 bad eggs per game — the game runs nearly full length, landings land within ~$40K of target with zero drift.
· Never top 2: every landing is capped just below rank 2's score (the CAP shown on each card, tracked live).
· Improve when possible: any seed whose landing beats the account's current score gets played immediately.
· Seed sharing: a seed that doesn't improve its own account is passed to the account it helps the most (session re-attributed server-side).
· Clean runs: max 4 bad eggs per game — the game runs nearly full length, landings land within ~$40K of target with zero drift.
FARM SEED — what it does
Opens sessions across healthy proxies (rate-safe, paced) and instantly scores each seed with the exact server model to measure its ceiling. Nothing is submitted to the leaderboard.
· Up to 4 farms run in parallel — each farm gets its own partition of proxies, so accounts farm simultaneously without sharing IPs. SLAYERS always run one at a time.
· Pauses by itself when the era fades below 36K, resumes when it recovers.
· When a seed clears your MIN CEILING, the session is saved and the SLAYER fires automatically for it.
· If nothing qualifies, it reports the best ceiling found — no submission happens.
· Up to 4 farms run in parallel — each farm gets its own partition of proxies, so accounts farm simultaneously without sharing IPs. SLAYERS always run one at a time.
· Pauses by itself when the era fades below 36K, resumes when it recovers.
· When a seed clears your MIN CEILING, the session is saved and the SLAYER fires automatically for it.
· If nothing qualifies, it reports the best ceiling found — no submission happens.
SLAYER — what it does
Takes the saved farmed session and plays it for real: warmup games, realistic bad-egg catches scaled to the ceiling, real-time pacing — then submits to the leaderboard and reads the score back to confirm zero drift.
· Needs a fresh FARM SEED (≤2h old) for that account — it will refuse a stale session.
· Lands between your LANDING MIN and target; the win file is consumed after a successful submit so it can't be replayed.
· Needs a fresh FARM SEED (≤2h old) for that account — it will refuse a stale session.
· Lands between your LANDING MIN and target; the win file is consumed after a successful submit so it can't be replayed.
KEEPER — presets that hold your rank
Picking a PRESET arms the rank keeper (badge: TOP n · KEEPER). Every 5 minutes the server:
· Recomputes your preset from the live board — if the top-10 threshold moves, your ceiling / target / landing window move with it automatically.
· Checks your rank — if you've been knocked out (or aren't on the board), it re-fires FARM + SLAYER for that account, provided the era can deliver the score and 45 min have passed since its last keeper fire.
· Leaves you alone while you hold the rank.
Editing the CEILING / TARGET / LANDING fields by hand switches the keeper off (manual mode) — re-pick a preset to re-arm it. The keeper only runs while AUTO-FIRE is ON.
· Recomputes your preset from the live board — if the top-10 threshold moves, your ceiling / target / landing window move with it automatically.
· Checks your rank — if you've been knocked out (or aren't on the board), it re-fires FARM + SLAYER for that account, provided the era can deliver the score and 45 min have passed since its last keeper fire.
· Leaves you alone while you hold the rank.
Editing the CEILING / TARGET / LANDING fields by hand switches the keeper off (manual mode) — re-pick a preset to re-arm it. The keeper only runs while AUTO-FIRE is ON.
Accounts
0 seeds bankedLive Leaderboard
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